WAR-Serenity Minimap[image]Nodes (2+1):Node Link Count (Required): 2 Prime Nodes.
Standalone Special Nodes (Optional): 1 in the middle at the right side (Mine Node):
Gives the controlling team a Leviathan.Orb Locations:
Cores + Mine Node.
Vehicle Availability:Core:Red +
Blue start with 1
Manta, 1
Scorpion, 1
Hellbender & 1
Laser Turret {Free}.
Provided with
Core (Player-spawns outside base): 2
Scorpions & 1
Goliath.
Prime Nodes: Both Prime Nodes give 1
Manta, 1
Scorpion and a
Laser Turret {Locked}.
Mine Node: 1
Hellbender. After Countdown: 1
Leviathan.
Powerups:2x
Berserk [Each close to Spawns outside base, on the edge of the bridge on higher ground];
2x
Damage Amplifier [Each one between the
Core/Prime
Node, close to spawnplace]
Items:2x
Armor Vest [1 right to each Prime Node, following the river]
10x
Health Pack [2 close to each Prime Node, 2 above and below Mine Node under bridge, 2 at Mine Node (
Orb Factory at higher ground)]
2x
Big Keg O' Health [Each 1 between Mine
Node/
Core, at the right side of the
Map at waterfall]
2x
Shieldbelt [Each one very close to
Core]
Pickups:2x
Jump Boots [Both between the Prime
Nodes, on lower path]
1x
Redeemer [Lower path, in middle of both Prime
Nodes]
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Attacking Core (Default)
RED + BLUE:-> from within base (
Vehicle/on foot).
-> from Prime Node, hitting
Core with
Leviathan.
-> from the edge of 'brigde' (@
Berserk).
Just note: from the 'bridge' you can only use
Direct-Hit Weapons, others won't make it that far.
Extra Method: -> Attack
Core from below (Get on
Turret-mountain and go behind
Core, jump down). Just note: If you jump down, you fall and get stuck.
If Prime Node gets destroyed/captured by enemy, you have to kill yourself (
Suicide Command, ammo may be gone already and you can't always hit yourself).
If your
Core is under attack but you see no enemy Players anywhere in base, they may be under it!
Also: By shooting up behind the
Core, enemies can see the projectiles/lasers appearing behind it.
[image (fire behind Core)]----------------------------------------------------------------------------------------------------------------------------
Player + Vehicle Spots!P: Defence Position on foot with
AVRiL. Overview of
Map, watching
Vehicles incoming.
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Serenity Tricks:* A nice trick is knowing how the
Leviathan-spawning system works with a Countdown Node.
Follow the link to learn how you can prevent enemies from getting that
Vehicle, even though the Countdown is already over;
* In case enemies already have a
Leviathan, get a
Manta, upgrade it with the
Damage Amplifier &
Berserk (found close to eachother) and hit the
Leviathan from distance. If there is no
AVRiL protection, it is destroyed fast.
* It's hard for the
Redeemer to find its way through the forest. Close to trees you could hit invisible 'shields', causing an explosion.
Better uses would be: killing strong
Vehicles/
Titans or destroy a Node. If you get the
Redeemer, you could jump over the rocks close to
Jump Boots, there's an edge at the back you could crouch on.
Shoot the
Redeemer kinda away from
Map, let it fly next to the rocks at a low level. At the waterfall you can turn to the
Map and go for the higher Prime Node (See Image 1 below).
To attack the
Core with it, just take it close to there and fire it!
* The
Dead Trees objects are half real, the other half is fake. If you get above that real half, you'll stand on a platform. The tree works as shield, protecting from any
Direct Hit (as long as you're IN the tree).
Each Prime Node has a Dead tree that you can enter using
Jump Boots. Attacking Prime Node is possible. It's a funfact, but even I don't use this one online myself (See Images 2 + 3 below).
* Close to each of the Prime Nodes is an invisible platform when you jump down to 'die'. Using
Jump Boots (or
Manta if you flew down) you should be able to get out (See Image 4 below). It's just for emergency, to escape enemies when you don't want to die (having
Redeemer for example).